I-Meta Exec inethemba lokuba ulutsha lwe-VR luya kunamathela
I-Meta Reality Labs' uChris Pruett kutshanje uye wanikezela ngovavanyo oluxhomisa amehlo kwishishini lemidlalo e-GDC, eqaphela ixesha elinzima elizayo. Amagqabantshintshi akhe anobunzima obubalulekileyo kwicandelo lemidlalo yeVR, apho ukugcina abantu abakwishumi elivisayo beVR yeyona nto iphambili ekugxilwe kuyo. Izihloko ezidumileyo zokudlala-simahla njengeGorilla Tag ziye zaba ngamasango kubasebenzisi abancinci abanohlahlo lwabiwo-mali olulinganiselweyo. Esi sicwangciso singundoqo kwithemba leMeta lokwakha ikamva elizinzileyo kwindawo ye-immersive tech.
Le yi-Lowpass nguJanko Roettgers, incwadana yeendaba ekwindlela ehlala iguquka yetekhnoloji kunye nokuzonwabisa, edityaniswe nje kubabhalisi beVerge kanye ngeveki.
Ubume boShishino loMdlalo: Ixesha "eliQhekekileyo". "Lixesha elinzima kakhulu kushishino lomdlalo." Umlawuli weMeta Reality Labs wemidlalo uChris Pruett akazange aphendule xa ebuyela kwi-GDC kwintetho yakhe yonyaka malunga nemidlalo yeVR kule veki. “Ndineminyaka engama-30 ndikweli shishini,” utshilo. "Eli lelona xesha linzima ndakha ndalibona." Imbono yakhe igxininisa imiceli mngeni exhaphakileyo, ukusuka kwintengiso ukuya ekutshintsheni koxinzelelo lwezoqoqosho. “Kunzima kuye wonke umntu,” wagxininisa uPruett. "Kunzima kwi-VR. Asikhuselekanga." Olu kwamkelwa ngokuphandle luza phakathi kokungasemva kokudelwa kweshishini kunye nokuvalwa kwesitudiyo.
Imingeni yakutsha nje yeMeta kwiVR UPruett wenze la mazwi kwiinyanga ezimbini emva kokuba iMeta inqumle ngaphezulu kwe-1,000 yemisebenzi enxulumene ne-VR kwaye yarhoxisa iiprojekthi ezininzi. Oku kucuthwa kubonakalisa i-pivot yesicwangciso esibanzi esibhekiselele kwimpumelelo kunye nokukhula okuzinzileyo. Kwinkampani eyenza utyalo-mali kwiibhiliyoni kumbono wayo oguquguqukayo, ezi nyaniso ziqaqambisa ulungelelwaniso oluthambileyo phakathi kweeprojekthi zexesha elide ezinamabhongo kunye nempumelelo yemarike yanamhlanje. Ugqaliselo ngoku lubukhali ekugcineni abasebenzisi abakhoyo, ngakumbi abantu abancinci.
Kutheni ulutsha lwe-VR luBalulekileyo oluBalulekileyo Indlela yokuziphatha yolutsha kwinyani yenyani inika ithuba elikhethekileyo. Olu luhlu lwabantu luhlala kwangoko ukuba lwamkele amaqonga amatsha entlalo kunye nemidlalo, ukubumba iintsingiselo kunye nezithethe zasekuhlaleni. Ukuze i-VR ikhule ngaphaya kwe-niche hobby, kufuneka ibe yinxalenye yesiqhelo kubomi babasebenzisi abancinci bentlalontle. Isicwangciso se-Meta sibandakanya ukubamba aba baphulaphuli kwangoko kunye namava afikelelekayo, abandakanyekayo.
ISicwangciso seSango esisimahla sokudlala Imidlalo efana neGorilla Tag ibe luncedo kulo mzamo. Ubuchwephesha babo obulula, ugxininiso lwentlalo, kwaye, ngokubaluleke kakhulu, ithegi yexabiso le-$ 0 isusa imiqobo yokungena. Kulutsha olunengeniso encinci yokulahla, ezi zihloko ziyintshayelelo egqibeleleyo yeVR. Iinjongo eziphambili zeMeta zezi:
Ukufumana: Ukufumana ii-headsets kubasebenzisi abancinci. Umtshato: Ukubagcina bebuya yonke imihla. Ukwenza imali: Ekugqibeleni ibaguqulela ekubeni bahlawule abathengi bomnye umxholo.
Lo mzekelo ubonisa izicwangciso eziyimpumelelo kwimidlalo yeselula, apho ukufikelela kwamahhala kukhokelela kuluntu olukhulu kunye nengeniso kamva.
Indlela eya Phambili kuMdlalo weVR Ngaphandle komoya ovuthuzayo, intetho ka-Pruett yayingeyontshabalalo kunye nobumnyama kuphela. Ibonise ukukhula kweshishini okuyimfuneko. Ixesha lenkxaso-mali elula kunye neeprojekthi eziqikelelwayo liya liqina. Abaphuhlisi kunye namaqonga afana neMeta kufuneka ngoku anike ixabiso elihambelanayo. Oku kuthetha:
Ukudala iilophu zomdlalo ezibandakanya ngokunzulu. Ukukhuthaza abomeleleyo, abahlali be-intanethi abalungileyo. Ukwakha ithala leencwadi lemixholo eyahlukeneyo enika isibheno sexesha elide.
Impumelelo ixhomekeke ekuhambeni ngaphaya kobutsha ukuze ube liqonga eliyimfuneko lokudlala kunye noqhagamshelwano.
Ukwakha iMetaverse eZinzileyo Ukugcina ulutsha lweVR namhlanje lutyalo-mali kwimetaverse yangomso. Aba basebenzisi baya kuchaza inkcubeko ye-VR yentlalo kunye neemodeli zoqoqosho njengoko zikhula. Ukuba amaqonga anokukhuthaza ukunyaniseka ngoku, ami ukwakha isiseko somsebenzisi esifunekayo kumhlaba onzima kunye nokwandayo kwehlabathi. Umceli mngeni kukukhangela ukucutha koshishino lwangoku ngelixa kutyalwa imbewu yohlumo lwexesha elizayo.
Ukuqukumbela: Ikamva lixhomile Ixesha langoku "elirhabaxa" kumdlalo luvavanyo olubalulekileyo loxinzelelo lwenyani. Ugxininiso lweMeta ekugcineni ulutsha ngokufikeleleka, imidlalo yentlalo lunakano olucacileyo lokuba ikamva leVR lixhomekeke kubasebenzisi abancinci banamhlanje. Ngelixa umendo uzele yimiceli mngeni, esi sicwangciso-qhinga se-demographic-first sisesona sitshixo sokwakha inkqubo yendalo ehlala intywila. Ukukwazi kweshishini ukuziqhelanisa kunye nokubonelela ngexabiso lokwenyani kuya kuqinisekisa ukuba i-VR iyavela kwitekhnoloji ethembisayo ibe yeyona nto iphambili. Ulibona njani ikamva leVR yentlalontle kunye nokuvela kwemidlalo? NgokungakumbiUkuqonda okubukhali ekudibaneni kwetekhnoloji kunye nenkcubeko yedijithali, jonga uhlalutyo lwamva nje kunye nentsingiselo kwi-Seemless. Funda ibali elipheleleyo kwiVerge.