Yintoni iNvidia DLSS 5? I-DLSS 5 entsha kaNvidia imele ukutsiba okubalulekileyo ekunikezeni itekhnoloji, isebenzisa i-AI yokuvelisa kunye nedatha yemizobo ecwangcisiweyo ukwenza imidlalo yevidiyo ibe yinyani. Le nkqubela phambili ithembisa ukutyhala imida ye-photorealism kwimidlalo yevidiyo, idala ihlabathi elintywilayo eliphantse lahluke kwinyani. I-CEO uJensen Huang ubonise ukuba le ndlela yokuvuselela inamandla amabhongo angaphaya kwemidlalo, enokuthi isasazeke kwamanye amashishini. Eli nqaku lintywila nzulu kwindlela i-DLSS 5 esebenza ngayo, ifuthe layo kumdlalo, kunye namandla ayo oshishino abanzi.
Njani iDLSS 5's Generative AI Yandisa Graphics I-DLSS, okanye i-Deep Learning Super Sampling, iye yavela ngokuphawulekayo ukususela ekusekweni kwayo. Isizukulwana sesihlanu siphawula utshintsho lweparadigm ngokudibanisa imodeli ye-AI yokuvelisa. Ngokungafaniyo neenguqulelo zangaphambili ezijolise ekunyuseni umgangatho, i-DLSS 5 iyakha kwakhona kwaye ivelise iinkcukacha zemboniso ngokuqhubekayo.
Ukusuka kwi-Upscaling ukuya kwisiZukulwana seSigcawu esiyiNyaniso Uphinda-phindo lwe-DLSS lwangaphambili luhlalutye izakhelo ezinesombululo esisezantsi ukwakha isiphumo sosombululo ophezulu. I-DLSS 5 iqhubela phambili ngokusebenzisa i-AI ukuqikelela nokuvelisa ulwazi olubonakalayo olwalungekho kunikezelo lwantlandlolo. Isebenzisa idatha ecwangcisiweyo ukusuka kwi-injini yomdlalo-njengejometri, ukwakheka, kunye nezibane zokukhanyisa-ukwazisa inkqubo yayo yokuvelisa. Oku kuvumela i-AI ukuba yenze ubucukubhede obucacileyo, iimpembelelo zokwenyani zamasuntswana, kunye nokukhanya okungafaniyo ngexesha lokwenyani. Isiphumo kukunyuswa okukhulu ekuthembekeni okubonakalayo ngaphandle kokunyuka ngokulinganayo kumthwalo wokubala we-GPU.
Indima yeDatha yeMizobo eYakhiweyo "Idatha yegraphics eyakhiweyo" licandelo eliphambili. Oku kubhekiselele kwiibhloko zokwakha ezisisiseko zomboniso we-3D oqondwa yi-injini yomdlalo. Ngokutyisa le datha echanekileyo kwi-AI, i-DLSS 5 inokwenza uqikelelo oluchanekileyo kakhulu.
I-Geometry Buffers: Ibonelela nge-AI ngeemilo ezichanekileyo kunye nemida yezinto. I-Motion Vectors: Ixelela i-AI ukuba izinto zihamba njani isakhelo ukuya kwisakhelo sokungaguquguquki okwethutyana. Izinto eziphathekayo kunye neDatha yokukhanyisa: Yazisa i-AI kwiipropati zomhlaba kunye nokusebenzisana okukhanyayo kwiziphumo ze-photorealistic.
Oku kusebenzisana phakathi kwe-AI evelisayo kunye nedatha ecwangcisiweyo yiyo eyenza ifotorealism engazange ibonwe kwimidlalo yevidiyo.
Uguqulo lweMidlalo: Igudile, ibukhali, iyinyani ngakumbi Kubadlali begeyimu, i-DLSS 5 iguqulela kumava aguqukayo. Ezona nzuzo ziphambili ziinzuzo ezinkulu zokusebenza kunye nomgangatho wokubonwayo, odla ngokubonwa njengezodwa.
Ukusebenza Kudibana nokunyaniseka Abadlali baya kufumana ireyithi ephezulu yesakhelo kwisetingi ezibonwayo eziphezulu. Ngenxa yokuba i-GPU inikezela ngesisombululo esisezantsi sangaphakathi kwaye ivumela i-DLSS 5's AI ukuba iphinde iphinde iphinde ibe nomfanekiso ococekileyo, ophakamileyo, i-headroom yokusebenza ikhululiwe. Oku kuthetha umdlalo ogudileyo kwizihloko ezifunwayo, nakwiziboniso ezinesombululo esiphezulu. Into yokuvelisa iqinisekisa ukuba oku kunyuswa komsebenzi akuzi ngexabiso leenkcukacha. Endaweni yoko, yongeza iinkcukacha, ukuphucula ukuthungwa, ukuchasana no-aliasing, kunye nomgangatho wesithunzi ngaphaya koko unikezelo lwemveli lunokufezekiswa ngokwemveli.
UPhuhliso loMdlalo wokuQinisekisa kwikamva I-DLSS 5 ikwaxhobisa abaphuhlisi. Bangakwazi ukuyila ihlabathi elintsonkothileyo nelityebileyo ngokubonakalayo, besazi ukuba itekhnoloji yokubonelela nge-AI inokusingatha ukuphakamisa okunzima. Oku kunokukhokelela kuyilo lomdlalo onamabhongo ngakumbi, kunye neendawo ezixineneyo, ifiziksi ephucukileyo, kunye nemiboniso emikhulu. Ukusukela ifotorealism yokugqibela kwimidlalo yevidiyo iba yinto enokwenzeka ngakumbi.
Ngaphaya kweMidlalo: Amabhongo aBanzi kaNvidia Ngelixa umdlalo usetyenziswa kwangoko, iimpembelelo zobu buchwepheshe zininzi. Umbono we-CEO uJensen Huang we-DLSS 5 udlulela ngaphaya kwecandelo lokuzonwabisa.
UShishino olunokwenzeka kunye nezicelo zobuNgcali Ikhono eliphambili-ukusebenzisa i-AI ukuvelisa iziboniso ezithembekileyo ezisuka kwidatha esebenzayo-inokubhenela kwi-industry cross-industry. Yiba nomfanekiso ngqondweni woyilo lwezakhiwo apho ukuhamba kwexesha lokwenyani kuyifotorealistic ngaphandle kokunikezelwa kwangaphambili. Izitudiyo zefilimu kunye noopopayi zinokuyisebenzisela unikezelo olukhawulezayo, oluphindaphindwayo. Kwimimandla efana nokulinganisa kunye noqeqesho, ukusuka kwinqwelomoya ukuya kwezamayeza, i-DLSS 5 inokudala iimeko ezingqongileyo ezinokwenyani. Itekhnoloji inokukhawulezisa uphuhliso lwemetaverse kunye namanye amawele edijithali e-3D antsokothileyo.
I-Generative AI Landscape Iyandisa Umsebenzi kaNvidia kunye ne-DLSS 5 yinxalenye yendlela enkulu apho i-AI yokuvelisa ilungisa kwakhona ukudala umxholo. Njengoko kubonwa kumanyathelo okuqala afana nendibaniselwano ye-OpenAI enokubakho kunye nezabelo zabucala, utyalo-mali kunye nokusetyenziswa kwe-AI kwanda ngokukhawuleza. Nangona kunjalo, la mandlaifuna uphuhliso olunenkathalo, ngakumbi njengoko izixhobo ziye zikwazi ukwenza i-hyper-realistic media, inkxalabo eqaqanjiswe kukunyuka kwe-AI deepfakes kubuqhophololo be-intanethi.
Isiphelo kunye naManyathelo alandelayo I-DLSS 5 yeNvidia isetelwe ukuphinda ichaze ikhompyutha ebonakalayo. Ngokusebenzisa i-AI evelisayo kunye nedatha eyakhiweyo, inika ukomelela okukhulu kwifotorealism kwimidlalo yevidiyo ngelixa ibeka isiseko sokwenza izinto ezintsha kumashishini amaninzi. Le teknoloji ibonisa indlela i-AI ehamba ngayo ukusuka kuhlalutyo ukuya ekudalweni, ukwakha iinyani ezintsha ukusuka phezulu. Ukuqonda ukuba i-AI inokuhambisa njani ixabiso elibambekayo kumxholo weshishini lakho, jonga usetyenziso olusebenzayo kwiwebhu yethu ezayo yasimahla ekufezekiseni i-ROI yokwenyani nge-AI.